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Location: Mansfield, Ohio
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In the end, nothing really matters except how awesome video game parodies are.
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Whistle Status: Garbage
Exp. Points: 770 / 900
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Voting Pow.: 5.11 votes
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Flash Reviews: 36
Music Reviews: 5
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All Flash Reviews
36 Reviews | 10 w/ Responses
I have a feeling you know why I'm giving you 0 stars. This "movie" was nothing more than a black line. There wasn't even any motion. I know you can do better than this. It's obvious you didn't even try to make a decent flash movie here. Your flash needs to have content, like people or a story or just something entertaining. However, looking at a black line will not be entertaining for almost anyone. I hope you do better on your future submissions.
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"Great game, just needs a little more"
Excellent sniping game. I liked the different missions. There were straight-forward "shoot this guy" missions and some where you had to think a little bit. The achievements were a nice little bonus, but getting the speed sniper achievement is ridiculously hard. Perhaps you could give us more time? Two other points I didn't like were the stick figures and the lack of a story. The game would've been better if the people had been more than just stick figures, but that's just my personal preference. I also didn't like the lack of a story. The player has no idea who he is other than he works for someone who gives him jobs. Perhaps the next one could clear up that confusion? Also, you should work to give people a more realistic reaction in some of the missions. For example, when you shoot the guy's dog, he just keeps on running, dragging the body with him as though he didn't even notice. I almost laughed at that part. If you can fix those problems, you'll have an excellent game here.
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"Funnier than... something else that's funny!"
Overall, this movie had amazing animation, awesome sound, and strange but hilarious humor. There were quite a number of them that had someone getting hurt in some random way, but you had enough variety (such as mario's head flying through the level or Indiana Jones getting crushed) that I couldn't stop laughing the whole way through. The sound and music seemed to go along perfectly with the humor. I really got a kick out of it when Scorpion threw Sub-Zero in slow motion. The only complaint I have is that I would've liked it to be longer. Anyways, excellent job, and I can't wait for part 3!
Author's Response:
thanx a lot for the review,dude! :D I am very glad you liked this ^^ Yeah,sorry,that it's not that long,i was just a lazy bitch to make up more jokes to be honest,but part 3 shold be much longer,cuz this time i am not alone! :D
And,btw,thanx a lot for favoriting me,that really means a lot for me :')
Have a nice day,bye bye!
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This was a very well done collab. It's clear that the artists have alot of skill with the great animation and varying graphics. I only had one problem with it. Alot of the jokes were repeated. There were several scenes where snake dies from smoking and whatnot. If you want to use the scenes that are repeated, I would recommend putting them in the second disc where the joke won't be repeated. Other than that, great job, and I can't wait for the secong disc.
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Overall, this was well done. Nappa and Vegeta were both done in a comical manner that was quite entertaining (I got a real kick out of watching Nappa's move around while he was talking). Vegeta looked hilarious while he was yelling with his eye bulging. It was also a great idea to have pictures while he was yelling so that it wouldn't get boring. Also, you placed Vegeta in different spots on different pictures, which was awesome, but the pictures went by too fast. I couldn't tell what most of the pictures were despite having watched this multiple times (it's a cool song). I can only suggest that you either make the song longer in order to allow more time for the pictures, or you cut out some of the duller pictures. Even as it is, it is perhaps one of the greatest 9000 movies I have ever seen.
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This game was quite amazing. The game had a suitable mix of horror and puzzle (The computer password took me a while to figure out). The game immediately started out setting the mood with the opening cut scene of the man (I think it's the character's brother) sitting in the attic and the creepy music. I only had two problems with this game. The first problem isn't really your fault. It's just that the game is almost repetitive in the sense that you need to wander around collecting the seven religous items. As I said, it isn't your fault since it's simply following the story. I can only suggest that the items be harder to find instead of sitting out in the open as all but two of them do. The other problem I had was the ghosts that popped up. Although they were different ghosts, I was completely expecting the ghost on the bottom floor to pop out when I turned the light on. The crack in the wall after leaving the attic and the "thing" that appears in the mirror after you fumble for the switch were the only parts that scared me. I think it would be scarier if you had something pop up in a room the player has already cleared. For example, you could have something pop up in the hallway when the player leaves the computer room after reading the diary since they would probably feel comfortable in that room after having been in it. Finally, although this is just a personal preference, you should have something come out of the board other than a human hand for the bad ending. I didn't find the hand scary at all. I suggest that you at least have a hand that clearly isn't human come out. Even better would be if a head came out right at the screen. While I'm writing about the endings, I have some ideas for the good ending. First, the player should be able to go back into the house. Along with that idea, you should include more things that might scare the player away from burying the Soothsayer. Perhaps a weird light could be emitting from the hole, maybe even voices? You might also want the player to have to walk to the hole because it gives more "room" to scare the player back to the house. Finally, if the player does bury the board, you might consider showing more than just light. You could show the ghosts being sucked into the board or something along those lines. Overall, this game was excellently made and is very deserving of its award. It's definitely one of the best horror games I've played in a while. I hope Exmortis 3 turns out even better. I can hardly wait.
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I've always liked watching collab movies because they involve different styles. This particular one was an excellent collab. The dash panel was by far my favorite one with smooth animation and a great joke. I liked the one with Knuckles breaking the master emerald as well. I've always wondered if that would ever happen. The Shadow tossing Sonic one was a little funny, but I didn't really understand the joke behind it. I didn't really enjoy the one with Tails drowning, but it was just fine, and I'm sure many people find it funny. The next one had decent graphics, and I laughed hard when he hit the camera. Shadow cursing at the chao was nice, but again, I didn't really understand it. The next one was my second favorite because every time I watch Sonic run in the TV series, I always imagined him slipping on a banana peel. I didn't nderstand the one with Sonic holding the Sonic the Hedgehog case at all. The chili dog was funny, but it seemed a little drawn out. The chicken was strange, and I didn't really get it, but I still laughed. Amy being pregnant was absolutely hilarious. The one where Sonic hurt himself on the rock almost made me cry. The emo one was good, especially when Sonic came back and hit Shadow. The new character one was so true, which is why I laughed. I didn't really like the sobe commercial one because it was to drawn out without much of a punchline, but I did chuckle about the guitar part. The new and old Robotnik was funny because the old one always had strange ideas as well. I loved how the dash panel scene was continued in the next one, especially with Sonic screaming. The toll booth was pretty good as well. The meteor was okay, but it just seemed like it could have happened in any videogame parody you wanted to do, instead of just Sonic. The last one was awesome as well. I have also noticed that he always seems to wear the same exact shoes. It makes you wonder what's in them. Overall, this was put together quite well. While I didn't enjoy all of them, I realize that it's like a little something for everybody. After all, you can't please everybody with all the shorts.
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This was actually pretty cool. The animation had a smooth feel and the graphics weren't too bad and neither were the controls. Unfortunately, all you could do was walk around a relatively small room. If you could add some sort of storyline, as well as some real gameplay, you might actually have something great here.
Author's Response:
Thanks! :D
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I've been wondering if someone would ever parody Sonic heroes. Not only have you done that, but you've done a great job with it so far. I love how there are parodies within the parody (Star Wars, Lord of the Rings, Saving Private Ryan, and Harry Potter). Also, including so many different characters, both real and not real, adds alot to the humor of this movie. My personal favorites are Bush and Blair. Finally, I believe that the way you used Chris in this movie was awesome, although the falling down the stairs part got a little old, but at least you skipped most of it the last time. Excellent job!
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In retrospect, I guess I should've seen something like that coming judging from the picture. I'm not sure why you named it "Mario plays bass" when it had nothing to do with that. It was just a couple of random pictures with little to no animation. Since I'm sure this was done on purpose, you already know what I'm going to say. Scrap this, and start something entirely new if you intend to make a halfway decent flash movie.
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